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Grünewald ETO (id:#58458)
On All Fronts (On All Fronts # 44 ID: O44.1)   [next]   [previous]
(Revision: CH: OAF Pack 1 OAF5)
See Also: Gap at Grünewald by Critical Hit Grünewald Grind by Critical Hit
Charlottenburg, Germany 1945-04-26 (21 others)
IP 9: Item Pocket Reduced (Blood & Iron)
CH 89: Old Man Forward (Special Edition )
OAF5: Gap at Grünewald (OAF Pack 1)
BRV 9: Jail House Rock (Berlin: Red Vengeance)
SP74: The Last Tiger (Schwerpunkt # 7)
SP102: Le Diable Noir (Schwerpunkt # 9)
VV42: Per l'Onore? (Vae Victis # 64)
S28: Out of Luck (Operations #51)
RetroPak#5: Grünewald Grind (Retro Pak I)
FrF44: Anhalt Pandemonium (Friendly Fire Pack 5)
SP198: Fish in a Barrel (Schwerpunkt #17)
RPT67: The Last Tiger (Rally Point # 7)
FrF67: Collecchio (Friendly Fire Pack 8)
VV71: L'Annee Du Loup-Garou (Vae Victis HS #14)
S63: Nothing Left to Lose (Special Ops # 8)
BoF23: Anhalt Pandemonium (Best of Friends 2)
VV-133: Ultimo Atto (Vae Victis # 161)
FT324: Smashing the Corridor (From The Cellar Pack #12)
CH 89: Old Man Forward (Critical Hit SE 97 2022 Reprint)
J215: Expendable Allies (ASL Journal #13)
304: The Rat House (ASL 16 - Twilight of the Reich)
Designer: Tim Taylor
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
RussianGerman
80%

Overview:

Berlin was being crushed in a Soviet vise. The siuation looked hopeless but Hitler believed that Wenck's 12th Army could disengage from the Americans on the Elbe and race over to the Havel River to save the stricken city. To facilitate this operation the Fuhrer ordered a thousand Hitler Youth and the 18th Panzergrenadier Division to hold open the bridges and an east-west corridor into the capital. Suddenly, Soviet spearheads drove through Grünewald, the City Park, striving to close the gap and completely surround Berlin.
Attacker: Russian (Elements of the 3rd Guards Tank Army)
Defender: German (Elements of the 18th Panzergrenadier Division)  
8 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:20.0 D:12.0
AFVs: A:10
T-34/85 x 4
SU-85 x 2
SU-100 x 2
IS-2m x 2

AFVs: D:3
JgdPz IV(L) x 3

Guns: A:0 D:3
7.5cm PaK 40 x 2
10.5cm sK 18

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: D: AFVs may set up Hidden
Map Board(s):
23 5 6 Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (3rd Edition)5
ASL 5a - For King and Country6
ASL 1 - Beyond Valor (1st Edition) 23
ASL 1 - Beyond Valor (2nd Edition) 23
ASL 1 - Beyond Valor (3rd Edition)23
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
View all or balance report
ActionDate
hoxson1 Modified the overview2024-09-11 18:18:50
hoxson1 Modified the gps location2024-09-11 18:17:41
hoxson1 Modified the Defender's AFVs2024-09-11 18:15:06
hoxson1 Modified the unit counts2024-09-11 18:15:06
hoxson1 Linked the scenario to ROAR2021-03-18 18:00:56
FileDescriptionUserViews
(!sov-germ.png)Imagehoxson1984
(gap gruenwald map N correct.png)Map Imagehoxson1944
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Statistics:
Avg Rating: n/aVotes: 0
Views: 5081
To-Play list count: 0
Estimated Play time: 10.6 hours
Recorded Games: 0
Archive recorded plays:
Russian0
German0
Drawn:0

ROAR Data: (as of today)
Grunewald [Confirmed]
[A] Russian 4
[D] German 1
All Rights Reserved. (c)2022 Dave Ramsey.