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Bedja Blockade DTO (id:#56978)
Critical Hit (Critical Hit # 3 ID: CH 39)   [next]   [previous]
See Also: Bedja Blockade by Critical Hit Bedja Blockade by Steve Swann Bedja Blockade by Critical Hit Bedja Blockade by Critical Hit
Bedja Pass, Tunisia 1942-11-21 (14 others)
OA03: Waiting For Fredendall (Out of the Attic)
BC3: The Triangle (Internet)
IC 3: Waiting For Fredendall (In Contact)
DB015: Tunisian Series #4: Smashing the Semoventi (Dispatches from the Bunker # 8)
DB024: Tunisian Series #5: No Respite (Dispatches from the Bunker #12)
VV10: Trop Peu, Trop Tot (Vae Victis # 14)
J117: The Triangle (ASL Journal # 8)
AK 81: Bedja Blockade (Afrikakorps - AK010 Along the Via Balbia)
GJ111: A Misty Stalingrad Morning (Grumble Jones)
CH 39(a): Bedja Blockade (Critical Hit Retro Magazine 3)
FT239: Armored Probe at Sidi-Nsir (Franc-Tireur #14)
FT257: Too Little, Too Soon (From The Cellar Pack # 9)
30: Bedja Blockade (ASL for Fun-Steve Swann)
CH 39: Bedja Blockade (Critical Hit #3 2022 Reprint)
Designer: Steven C. Swann
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
ItalianFree French
18.75%

Overview:

Tunis was to be defended by the newly arrive Italian Superga Division. Motorized patrols were used by the Italians to keep track of Allied forces and to apply pressure when an opportunity presented itself. One such patrol approached Bedja on 21 November with the intention of probing Allied strength in the area. The soldiers of Suprga headed straight for a collision with the men of the Free French 15th Senegalese Infantry Regiment, assigned to defend the pass. The Senegalese 2nd Battalion had been reinforced with 25mm and 47mm anti-tank guns.
Attacker: Italian (Reconnaissance elements, Italian Superga Division)
Defender: Free French (Elements of the 2nd Battalion, 15th Senegalese Infantry Regiment)  
7 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:12.0 D:8.0
AFVs: A:7
M14/41
AB 41 x 4
AB 40 x 2
Autocarro Leggero x 4
Autocarro Medio x 2

AFVs: D:0
Guns: A:0
Mortaio da 45 Brixia x 2
D:2
Canon AC de 25 SA-L mle 34
Canon AC de 47 SA mle 37 APX
OML 2-in. Mortar

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Orchards: Olive Groves (B14.8), Heat Haze (F11.62).
Map Board(s):
26 25 Show/hide map dependencies
PublicationBoard
ASL 7a - Hollow Legions (3rd Edition)25
ASL 7a - Hollow Legions (3rd Edition)26
ASL 5 - West of Alamein25
ASL 5 - West of Alamein26
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
View all or balance report
ActionDate
Hutch Modified the misc. rules2024-09-15 15:17:04
hoxson1 Linked the scenario to ROAR2020-12-15 18:15:22
Hutch Modified the Attacker's Guns2020-11-25 10:53:27
Hutch Modified the unit counts2020-11-25 10:53:27
Hutch Modified the Defender's Guns2020-11-25 10:53:27
FileDescriptionUserViews
(ital-freefrench sm.png)Imagehoxson1976
Italian tank attack in Tunisia (ital tanks attack DTO.png)Imagehoxson1848
(bedja block map.png)Map Imagehoxson1857
DescriptionUploaded by
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Location

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Images

Italian tank attack in Tunisia
 
Statistics:
Avg Rating: n/aVotes: 0
Views: 4723
To-Play list count: 0
Estimated Play time: 5.5 hours
Recorded Games: 0
Archive recorded plays:
Italian0
Free French0
Drawn:0

ROAR Data: (as of today)
Bedja Blockade [Confirmed]
[A] Italian 3
[D] Free French 13
All Rights Reserved. (c)2022 Dave Ramsey.