The Coconut Plantation PTO (id:#56505)
Porton Plantation, Bougainville
1945-06-09 (0 others)
Designer: Murray McCloskey
Starter kit scenario?: Deluxe scenario?:
Balance:
JapaneseAustralian
Overview:
The Japanese forces holding out on northern Bougainville had established a last line of defense across the Bonis Peninsula. To the north lay Buka Island and its airstrip – a key objecive in the Allied push towards Rabaul. A plan was devised to unhinge the Japanese line with a landing on the west coast by a reinforced company from the 31/51st Battalion. The infantry established a beach head at the Porton coconut plantation, and began aggressively patrolling inland. The Australians soon located a line of pillboxes and were pinned down. The Aussie 'Diggers' found that digging-in was futile as the water table was only a few inches beneath the sandy soil. Having lost their stores barge carrying the ammunition and heavy weapons off-shore, the Australians had 100 rounds of rifle ammunition each and a few grenades. A Japanese counter-attack attempted to clear them away. . .Attacker: Japanese (81st Garrison Force, 17th Army)
Defender: Australian (A Company (reinforced), 31/51st Battalion)
6.5 turns
Players: 2 OBA: Australian Night: NoUnit Counts: |
Squads: A:21.5 D:8.5 |
AFVs: A:0 |
AFVs: D:0 |
Guns: A:0 Type 89 Heavy Grenade-Launcher x 2 D:0 |
Misc Rules: | PTO (G.1), LJ (G2.1), AS (A19.131). D: WW (RCG19), Foxhole TEM halved |
Map Board(s): |
Publication | Board |
---|---|
ASL 13 - Rising Sun | 35 |
ASL 13 - Rising Sun (2021) | 35 |
ASL 8 - Code of Bushido | 35 |
Overlays: | O1 | O2 | M2 |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Last Played:
Date | Reporter | Opponent | Bal. | Result | Time | Comments | |
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2024-06-30 | (A) Vic Lauterbach | vs | JM | Australian win | Jim drew the defending Aussies in this late-war PTO scrap. My plan was simple: close in and Banzai! My first two charges broke four Aussie squads but they routed away and avoided elimination. My third and fourth banzai charges took out two Aussie squads, and my fifth banzai charge took AA7 and drove the broken Aussies out of AA6. The Aussie 9-2 directed MMG and OBA mowed down MMC especially Conscripts until turn 6 when the second radio malf'd and the 9-2 and 8-0 broke. I had all the hexes around the pond that turn but the Aussies took back AA6 and Y5 in CC. Then they took back Z5 in turn 7 to seal the win. Final CVP count: Aussies 56, Japanese 12. Great game that looked like a blow out early but became a nail-biter! Jim: My plan was to weaken Vic's force enough for my 9-1 and 457 w/LMG to hold bamboo hex AA7. Turn one started ominously when Hero Pearson broke Radio A then disabled it in the next RPh. The next turn 8-0 Griffith dropped Battery B on top of Vic's Japanese but their first banzai charge drove the 447s out of all my front positions. His force swept around the pond on both sides, but by Turn 4 it was melting like a carnival ice cream cone (34 CVP to 1 in my favor). Incredibly, the Japanese reached hexrow AA in turn 5. The HS manning the MMG broke and the Heroic 9-2 was killed in HtH CC. In turn 6, the 8-0 and two MMC rallied then took back two hexes for the win. Very close! | ||
2019-07-28 | (D) nathan wegener | vs | Dave Ginnard | Japanese win | Interesting and unique scenario - did not get rolls to go my way. Very little luck w/OBA and no luck in CC meant a short game for the Diggers. STL2019 | ||
2018-09-01 | (D) Rich Weiley | vs | Aaron Cleavin | Japanese win | Paddington Bearz - September 2018 | ||
2011-05-21 | (D) Christopher Dawson | vs | Japanese | Japanese win | |||
2007-01-28 | (A) Jason Wert | vs | Jim Bishop | Australian win |
Action | Date |
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Hutch Modified the gps location | 2025-06-09 02:39:15 |
Hutch Modified the misc. rules | 2025-06-09 00:27:11 |
Hutch Modified the gps location | 2025-06-09 00:16:57 |
dieneuner25 Uploaded an Image | 2024-07-04 23:31:53 |
dieneuner25 Added a playing | 2024-07-04 23:31:00 |
File | Description | User | Views |
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Battle of Porton Plantation (coconut bougainville.png) | Image | hoxson1 | 1241 |
(jap-auss.png) | Image | hoxson1 | 1120 |
(jap MMG.png) | Image | hoxson1 | 1213 |
Situation at game end (J101 end of Japanese CCPh GT7.JPG) | Image | dieneuner25 | 280 |
Situation at game end (J101 end of Japanese CCPh GT7.JPG) | Image | dieneuner25 | 278 |
(coco map new.png) | Map Image | hoxson1 | 1113 |
Description | Uploaded by |
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Scenarios for Double One 2008 | Dave |
Title | Author | Date |
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Description | Uploaded by |
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Location
Images
Situation at game end
Battle of Porton Plantation
Situation at game end
Statistics: | |
Avg Rating: 6.71 | Votes: 7 |
Views: | 7129 |
To-Play list count: | 2 |
Estimated Play time: | 5 hours |
Recorded Games: | 9 |
Archive recorded plays: | ||
Japanese | 4 | |
Australian | 5 | |
Drawn: | 0 |
ROAR Data: (as of today) The Coconut Plantation [Log in to Confirm or Edit] |
[A] Japanese | 19 |
[D] Australian | 17 |