Bunker Busting (id:#56212)
Prior Publication: AH: Solitaire ASL (1st Edition)
1901-02-01 (38 others)
Mission 01: Cautious Advance (SASL 1 - Solitaire ASL (2nd Edition))
Mission 02: Pockets (SASL 1 - Solitaire ASL (2nd Edition))
Mission 03: Recon (SASL 1 - Solitaire ASL (2nd Edition))
Mission 05: Take the Highway (SASL 1 - Solitaire ASL (2nd Edition))
Mission 06: The Fortress (SASL 1 - Solitaire ASL (2nd Edition))
Mission 07: Block Party (SASL 1 - Solitaire ASL (2nd Edition))
Mission 08: Patrol (SASL 1 - Solitaire ASL (2nd Edition))
Mission 09: Enemy Offensive (SASL 1 - Solitaire ASL (2nd Edition))
Mission 10: Hold the Line (SASL 1 - Solitaire ASL (2nd Edition))
Mission 11: Tank Attack! (SASL 1 - Solitaire ASL (2nd Edition))
Mission 12: Besieged (SASL 1 - Solitaire ASL (2nd Edition))
Mission 13: The Bridge (SASL 1 - Solitaire ASL (2nd Edition))
: Get Me That Bridge (Hell on Wheels Battle Pack)
Mission I1: Secrets (Critical Hit # 3)
Mission I2: Destiny Riders (Critical Hit # 3)
CH108: Assault on a Partisan Home Base (Critical Hit # 6.1)
BR 3: The Hawkins Room (Blood Reef Tarawa)
BR 5: Ryan's Orphans (Blood Reef Tarawa)
*RBMC*: CON `91 Red Barricades Mini-Campaign (Alea #24)
O90.2b: On the Road to Kanev Part II (On All Fronts # 90)
JA 6: The Other Side of the Rhine (Internet)
JA-07: Gruesome Twosome (Internet)
JA-16: No Sen Ninbaris (Internet)
Mission X1: Guarding the Railway Line (ASL Digest # 7.04)
Mission X2: Probed (ASL Digest # 7.04)
JS 15: Quickie Scenario: Sherman vs. Panther (ASL Digest # 7.04)
P7: Movie Popcorn 3: Driving Miss Daisy ()
JH 3: Wasp's Nest (Renegade Scenarios)
BG 1: Once More, Into the Breach (Internet)
Z28: Soldiers of Construction (Rate of Fire # 8)
JS 2: The Primosole Bridge (Internet)
DH 1: Kelly's Heroes (Coastal Fortress)
: Ban Kho Lai (March Madness 2001)
: Hill 647 (March Madness 2001)
A: Search and Destroy (GSASL Custom Missions)
B: Meeting Engagement (GSASL Custom Missions)
C: Convoy Escort (GSASL Custom Missions)
D: Rescue! (GSASL Custom Missions)
Mission 02: Pockets (SASL 1 - Solitaire ASL (2nd Edition))
Mission 03: Recon (SASL 1 - Solitaire ASL (2nd Edition))
Mission 05: Take the Highway (SASL 1 - Solitaire ASL (2nd Edition))
Mission 06: The Fortress (SASL 1 - Solitaire ASL (2nd Edition))
Mission 07: Block Party (SASL 1 - Solitaire ASL (2nd Edition))
Mission 08: Patrol (SASL 1 - Solitaire ASL (2nd Edition))
Mission 09: Enemy Offensive (SASL 1 - Solitaire ASL (2nd Edition))
Mission 10: Hold the Line (SASL 1 - Solitaire ASL (2nd Edition))
Mission 11: Tank Attack! (SASL 1 - Solitaire ASL (2nd Edition))
Mission 12: Besieged (SASL 1 - Solitaire ASL (2nd Edition))
Mission 13: The Bridge (SASL 1 - Solitaire ASL (2nd Edition))
: Get Me That Bridge (Hell on Wheels Battle Pack)
Mission I1: Secrets (Critical Hit # 3)
Mission I2: Destiny Riders (Critical Hit # 3)
CH108: Assault on a Partisan Home Base (Critical Hit # 6.1)
BR 3: The Hawkins Room (Blood Reef Tarawa)
BR 5: Ryan's Orphans (Blood Reef Tarawa)
*RBMC*: CON `91 Red Barricades Mini-Campaign (Alea #24)
O90.2b: On the Road to Kanev Part II (On All Fronts # 90)
JA 6: The Other Side of the Rhine (Internet)
JA-07: Gruesome Twosome (Internet)
JA-16: No Sen Ninbaris (Internet)
Mission X1: Guarding the Railway Line (ASL Digest # 7.04)
Mission X2: Probed (ASL Digest # 7.04)
JS 15: Quickie Scenario: Sherman vs. Panther (ASL Digest # 7.04)
P7: Movie Popcorn 3: Driving Miss Daisy ()
JH 3: Wasp's Nest (Renegade Scenarios)
BG 1: Once More, Into the Breach (Internet)
Z28: Soldiers of Construction (Rate of Fire # 8)
JS 2: The Primosole Bridge (Internet)
DH 1: Kelly's Heroes (Coastal Fortress)
: Ban Kho Lai (March Madness 2001)
: Hill 647 (March Madness 2001)
A: Search and Destroy (GSASL Custom Missions)
B: Meeting Engagement (GSASL Custom Missions)
C: Convoy Escort (GSASL Custom Missions)
D: Rescue! (GSASL Custom Missions)
Designer: Unknown
Starter kit scenario?: Deluxe scenario?:
Balance:
FriendlyEnemy
Overview:
The expected offensive opens today! Your command has received orders to create a breach in the enemy's forward positions through which follow-up units can advance. Reconnaissance reports indicate that the enemy has fortified his frontline with numerous static positions. To assist you in silencing the strong points, your unit has at its disposal a supporting section equipped with bunker assaulting capabilities. Naturally, speed is of the essence.Attacker: Friendly (No more details)
Defender: Enemy (No more details)
10-15 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:unknown D:unknown |
AFVs: A:0 |
AFVs: D:0 |
Guns: A:0 D:0 |
Misc Rules: | Prevailing Attitude: Hold. |
Map Board(s): |
Overlays: | NONE |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Last Played:
Date | Reporter | Opponent | Bal. | Result | Time | Comments | |
---|---|---|---|---|---|---|---|
2008-06-10 | (A) Aaron Sibley | vs | Russian | Friendly win | October 1941 - 5th Campaign Mission. Took 33% lossess...tough. |
View all or balance report
Action | Date |
---|---|
Hutch Updated the Scenario ID | 2021-11-04 10:23:44 |
hoxson1 Modified the misc. rules | 2019-12-04 18:19:48 |
hoxson1 Updated the Victory Conditions | 2019-12-04 18:17:50 |
hoxson1 Modified the turn count | 2019-12-04 18:17:05 |
hoxson1 Modified the overview | 2019-12-04 18:16:19 |
File | Description | User | Views |
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(pillbox.jpg) | Image | Dave | 1118 |
(SASL_mission.png) | Image | hoxson1 | 703 |
(SASL bunker bust.png) | Map Image | hoxson1 | 645 |
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