Maps required | AH: PB | KGP I St | KGP II LG | MMP: ABTF | MMP: BRT | RB |
| | Misc Rules | One Down, Two to Go [RB SSRs (O11.4). D: T34 M41 is dug-in (D9.54), Fortified Buildings (B23.9)] | Blood and Guts [RB SSRs, Rain, Fortified Buildings, Gutted Buildings] | Bread Factory #2 [RB SSRs. A: 1-time Berserkness for 9-1 leader and his squads] | To the Rescue [RB SSRs, "evening" LV Hindrance, Gutted buildings (O5.5)] | The Last Bid [RB SSR,D: All non-interior Factory hexes Fortified + additional FB12] | Turned Away [RB SSRs. All units both sides set up Concealed. D: Ammo Shortage, up to 3 Fortified Buildings] | The Red House [Night rules, AS, GS, RB SSR,D: FB] | Chapelle Ste. Anne [KGP SSR, Mist] | The Bridge at Cheneux [KGP SSR, Mist,D: AS] | Peiper's Last Gasp [KGP SSR, Mist] | Ham and Bloody Jam [PB SSR. A: GL (E8)] | Howard's Men [PB SSR] | Killean's Red [PB SSR] | It's About Time [PB SSR. +1 LV Hindrance turns 9-12] | The Hawk [BRT SSR,D: FB] | Rikusentai [BRT SSR,D: FB] | The Prize [ABTF SSR, Dusk LV. D: British guns may not setup Emplaced] | God Save the King! [ABTF SSR,D: AS, FB6] | Please Hurry [ABTF SSR,D: AS] |
| Counter Sets | American | American (USMC) | British | German | German (SS) | Japanese | Russian |
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