Flying Samurai
Scenario balance report
Games with no balance used/recorded: 23 (8 on the archive and 16 on ROAR)
Attacker wins (Japanese): 7
Defender wins (Australian): 16
With balance for the attacker (only):
Games played: 1
Attacker wins (Japanese): 0
Defender wins (Australian): 1
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 992 | 1161 | 27% | 2025-06-05 | | Lost |
| 1057 | 1000 | 58% | 2024-11-23 | | Won |
| 1050 | 994 | 58% | 2024-07-28 | A | Lost |
| 1226 | 1000 | 79% | 2024-07-21 | | Lost |
| 1167 | 940 | 79% | 2024-03-04 | | Lost |
| 1023 | 1000 | 53% | 2024-02-17 | | Lost |
| 1281 | 729 | 96% | 2023-11-13 | | Won |
| 1219 | 1171 | 57% | 2023-07-12 | | Won |
Attacking (3 wins) average ELOs: 1126.9 vs 999.4 has a 67.57% of winning (if the scenario was perfectly balanced).