Flying Samurai
Scenario balance report
Games with no balance used/recorded: 23 (8 on the archive and 15 on ROAR)
Attacker wins (Japanese): 6
Defender wins (Australian): 16
With balance for the attacker (only):
Games played: 1
Attacker wins (Japanese): 0
Defender wins (Australian): 1
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 992 | 1161 | 27% | 2025-06-05 | Lost |
| 1057 | 1164 | 35% | 2024-11-23 | Won |
| 1000 | 1047 | 43% | 2024-07-28 | Lost |
| 1179 | 1227 | 43% | 2024-07-21 | Lost |
| 1167 | 939 | 79% | 2024-03-04 | Lost |
| 1048 | 1091 | 44% | 2024-02-17 | Lost |
| 1182 | 736 | 93% | 2023-11-13 | Won |
| 1219 | 1171 | 57% | 2023-07-12 | Won |
Attacking (3 wins) average ELOs: 1105.5 vs 1067 has a 55.52% of winning (if the scenario was perfectly balanced).