Take and Hold
Scenario balance report
Games with no balance used/recorded: 4
Attacker wins (Japanese): 3
Defender wins (American): 1
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 944 | 1076 | 32% | 2024-05-11 | | Won |
| 1077 | 990 | 62% | 2024-02-26 | | Won |
| 961 | 1000 | 44% | 2023-06-21 | | Won |
| 1019 | 1120 | 36% | 2023-06-07 | | Lost |
Attacking (3 wins) average ELOs: 1000.3 vs 1046.5 has a 43.38% of winning (if the scenario was perfectly balanced).