A Real War
Scenario balance report
Games with no balance used/recorded: 19 (5 on the archive and 14 on ROAR)
Attacker wins (Chinese): 5
Defender wins (Japanese): 14
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1189 | 1004 | 74% | 2023-05-01 | Won |
1202 | 768 | 92% | 2023-04-20 | Won |
749 | 1252 | 5% | 2023-03-06 | Lost |
1193 | 870 | 87% | 2023-02-22 | Lost |
944 | 1004 | 41% | 2023-02-04 | Lost |
Attacking (2 wins) average ELOs: 1055.4 vs 979.6 has a 60.74% of winning (if the scenario was perfectly balanced).