A Stiff Fight
Scenario balance report
Games with no balance used/recorded: 58 (2 on the archive and 56 on ROAR)
Attacker wins (Japanese): 22
Defender wins (Gurkha (British)): 36
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
984 | 997 | 48% | 2022-11-06 | Lost |
997 | 984 | 52% | 2022-10-22 | Lost |
Attacking (0 wins) average ELOs: 990.5 vs 990.5 has a 50% of winning (if the scenario was perfectly balanced).