Spring and Summer
Scenario balance report
Games with no balance used/recorded: 14 (7 on the archive and 7 on ROAR)
Attacker wins (Japanese): 10
Defender wins (Australian ): 4
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1232 | 755 | 94% | 2024-07-22 | Won |
| 980 | 980 | 50% | 2023-01-14 | Won |
| 989 | 989 | 50% | 2023-01-14 | Won |
| 977 | 984 | 49% | 2022-04-22 | Lost |
| 1028 | 1128 | 36% | 2022-02-03 | Won |
| 991 | 1028 | 45% | 2020-12-22 | Lost |
| 1218 | 992 | 79% | 2020-09-17 | Won |
Attacking (5 wins) average ELOs: 1059.3 vs 979.4 has a 61.29% of winning (if the scenario was perfectly balanced).