Spring and Summer
Scenario balance report
Games with no balance used/recorded: 14 (7 on the archive and 7 on ROAR)
Attacker wins (Japanese): 10
Defender wins (Australian ): 4
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1213 | 754 | 93% | 2024-07-22 | Won |
| 984 | 984 | 50% | 2023-01-14 | Won |
| 989 | 989 | 50% | 2023-01-14 | Won |
| 1066 | 983 | 62% | 2022-04-22 | Lost |
| 974 | 959 | 52% | 2022-02-03 | Won |
| 1043 | 974 | 60% | 2020-12-22 | Lost |
| 1218 | 985 | 79% | 2020-09-17 | Won |
Attacking (5 wins) average ELOs: 1069.6 vs 946.9 has a 66.96% of winning (if the scenario was perfectly balanced).