Spring and Summer
Scenario balance report
Games with no balance used/recorded: 14 (7 on the archive and 7 on ROAR)
Attacker wins (Japanese): 10
Defender wins (Australian ): 4
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1217 | 734 | 94% | 2024-07-22 | | Won |
| 969 | 1000 | 46% | 2023-01-14 | | Won |
| 1000 | 989 | 52% | 2023-01-14 | | Won |
| 952 | 1000 | 43% | 2022-04-22 | | Lost |
| 1016 | 1000 | 52% | 2022-02-03 | | Won |
| 1000 | 1016 | 48% | 2020-12-22 | | Lost |
| 1218 | 972 | 80% | 2020-09-17 | | Won |
Attacking (5 wins) average ELOs: 1053.1 vs 958.7 has a 63.26% of winning (if the scenario was perfectly balanced).