Audacity!
Scenario balance report
Games with no balance used/recorded: 38 (13 on the archive and 25 on ROAR)
Attacker wins (French): 16
Defender wins (German): 22
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
977 | 1001 | 47% | 2023-11-03 | Lost |
1061 | 961 | 64% | 2023-05-16 | Won |
1094 | 1116 | 47% | 2022-08-16 | Won |
923 | 954 | 46% | 2022-06-20 | Won |
1029 | 923 | 65% | 2021-12-30 | Lost |
1031 | 1002 | 54% | 2021-10-24 | Lost |
998 | 940 | 58% | 2021-05-17 | Lost |
1034 | 1001 | 55% | 2021-02-23 | Lost |
1137 | 1029 | 65% | 2021-02-22 | Won |
1097 | 1169 | 40% | 2021-02-20 | Lost |
1047 | 1000 | 57% | 2020-12-09 | Won |
1044 | 1046 | 50% | 2020-06-02 | Lost |
1184 | 1223 | 44% | 2020-05-03 | Lost |
Attacking (5 wins) average ELOs: 1050.5 vs 1028.1 has a 53.22% of winning (if the scenario was perfectly balanced).