Audacity!
Scenario balance report
Games with no balance used/recorded: 39 (13 on the archive and 26 on ROAR)
Attacker wins (French): 17
Defender wins (German): 22
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1011 | 1001 | 51% | 2023-11-03 | Lost |
1031 | 947 | 62% | 2023-05-16 | Won |
1097 | 1213 | 34% | 2022-08-16 | Won |
901 | 928 | 46% | 2022-06-20 | Won |
1029 | 901 | 68% | 2021-12-30 | Lost |
1089 | 956 | 68% | 2021-10-24 | Lost |
1008 | 1002 | 51% | 2021-05-17 | Lost |
1034 | 1001 | 55% | 2021-02-23 | Lost |
1137 | 1012 | 67% | 2021-02-22 | Won |
1097 | 1149 | 43% | 2021-02-20 | Lost |
1080 | 999 | 61% | 2020-12-09 | Won |
1037 | 1046 | 49% | 2020-06-02 | Lost |
1133 | 1223 | 37% | 2020-05-03 | Lost |
Attacking (5 wins) average ELOs: 1052.6 vs 1029.1 has a 53.38% of winning (if the scenario was perfectly balanced).