Melee For Hill 700
Scenario balance report
Games with no balance used/recorded: 21 (8 on the archive and 13 on ROAR)
Attacker wins (American): 12
Defender wins (Japanese): 9
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1061 | 1065 | 49% | 2025-10-07 | Won |
| 924 | 869 | 58% | 2025-05-26 | Won |
| 1144 | 1160 | 48% | 2024-08-13 | Lost |
| 1231 | 1344 | 34% | 2022-07-02 | Lost |
| 1090 | 916 | 73% | 2020-09-29 | Won |
| 1221 | 1263 | 44% | 2020-07-27 | Won |
| 1143 | 1191 | 43% | 2020-01-20 | Won |
| 907 | 1016 | 35% | 2019-11-04 | Lost |
Attacking (5 wins) average ELOs: 1090.1 vs 1103 has a 48.15% of winning (if the scenario was perfectly balanced).