Melee For Hill 700
Scenario balance report
Games with no balance used/recorded: 20 (7 on the archive and 13 on ROAR)
Attacker wins (American): 11
Defender wins (Japanese): 9
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1031 | 1186 | 29% | 2025-10-07 | Won |
| 924 | 894 | 54% | 2025-05-26 | Won |
| 1171 | 1137 | 55% | 2024-08-13 | Lost |
| 1269 | 1219 | 57% | 2022-07-02 | Lost |
| 1167 | 929 | 80% | 2020-09-29 | Won |
| 1117 | 1042 | 61% | 2020-01-20 | Won |
| 907 | 1016 | 35% | 2019-11-04 | Lost |
Attacking (4 wins) average ELOs: 1083.7 vs 1060.4 has a 53.35% of winning (if the scenario was perfectly balanced).