Melee For Hill 700
Scenario balance report
Games with no balance used/recorded: 18 (6 on the archive and 12 on ROAR)
Attacker wins (American): 9
Defender wins (Japanese): 9
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
870 | 870 | 50% | 2025-05-26 | Won |
1149 | 1137 | 52% | 2024-08-13 | Lost |
964 | 1218 | 19% | 2022-07-02 | Lost |
1219 | 885 | 87% | 2020-09-29 | Won |
1132 | 1161 | 46% | 2020-01-20 | Won |
907 | 1016 | 35% | 2019-11-04 | Lost |
Attacking (3 wins) average ELOs: 1040.2 vs 1047.8 has a 48.9% of winning (if the scenario was perfectly balanced).