Melee For Hill 700
Scenario balance report
Games with no balance used/recorded: 18 (6 on the archive and 12 on ROAR)
Attacker wins (American): 9
Defender wins (Japanese): 9
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 877 | 882 | 49% | 2025-05-26 | Won |
| 1155 | 1137 | 53% | 2024-08-13 | Lost |
| 1265 | 1218 | 57% | 2022-07-02 | Lost |
| 1211 | 874 | 87% | 2020-09-29 | Won |
| 1109 | 1029 | 61% | 2020-01-20 | Won |
| 907 | 1016 | 35% | 2019-11-04 | Lost |
Attacking (3 wins) average ELOs: 1087.3 vs 1026 has a 58.74% of winning (if the scenario was perfectly balanced).