True Grit
Scenario balance report
Games with no balance used/recorded: 44 (12 on the archive and 32 on ROAR)
Attacker wins (Japanese): 19
Defender wins (Dutch): 25
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1150 | 999 | 70% | 2024-01-15 | Won |
1069 | 1139 | 40% | 2023-10-11 | Lost |
1037 | 923 | 66% | 2021-03-27 | Won |
1223 | 1124 | 64% | 2019-10-18 | Lost |
1106 | 1106 | 50% | 2019-08-03 | Lost |
1151 | 913 | 80% | 2019-04-12 | Won |
1058 | 1065 | 49% | 2019-01-30 | Lost |
1047 | 1047 | 50% | 2018-12-15 | Lost |
1184 | 1259 | 39% | 2018-12-08 | Won |
1116 | 976 | 69% | 2018-12-06 | Won |
1142 | 1084 | 58% | 2018-11-30 | Lost |
1035 | 982 | 58% | 2018-10-05 | Won |
Attacking (6 wins) average ELOs: 1109.8 vs 1051.4 has a 58.33% of winning (if the scenario was perfectly balanced).