Gut Punch
Scenario balance report
Games with no balance used/recorded: 53 (12 on the archive and 41 on ROAR)
Attacker wins (Russian): 26
Defender wins (German): 27
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1274 | 1202 | 60% | 2025-06-20 | Lost |
1037 | 1122 | 38% | 2024-11-26 | Won |
940 | 1040 | 36% | 2024-09-27 | Won |
979 | 1032 | 42% | 2022-12-03 | Won |
1193 | 881 | 86% | 2022-07-12 | Won |
1060 | 1089 | 46% | 2021-12-28 | Lost |
948 | 1082 | 32% | 2020-09-04 | Lost |
1096 | 1099 | 50% | 2020-07-03 | Won |
1170 | 992 | 74% | 2020-07-01 | Won |
1313 | 1111 | 76% | 2020-01-30 | Lost |
1045 | 896 | 70% | 2019-12-14 | Won |
1148 | 881 | 82% | 2018-05-05 | Won |
Attacking (8 wins) average ELOs: 1100.3 vs 1035.6 has a 59.2% of winning (if the scenario was perfectly balanced).