First Bayonet Charge
Scenario balance report
Games with no balance used/recorded: 27 (10 on the archive and 17 on ROAR) 
Attacker wins (OUNC): 6
Defender wins (North Korean): 20
With balance for the defender (only):
Games played: 1
Attacker wins (OUNC): 0
Defender wins (North Korean): 1
          Scenario Balance Over Time
  
  
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome | 
|---|
| 960 | 864 | 63% | 2024-12-14 | Lost | 
| 826 | 1152 | 13% | 2024-10-28 | Lost | 
| 1011 | 917 | 63% | 2020-07-11 | Lost | 
| 1102 | 938 | 72% | 2019-06-21 | Won | 
| 1008 | 1051 | 44% | 2019-05-30 | Lost | 
| 1153 | 971 | 74% | 2018-11-24 | Lost | 
| 982 | 1084 | 36% | 2018-06-29 | Lost | 
| 1028 | 1039 | 48% | 2018-05-13 | Lost | 
| 1003 | 1021 | 47% | 2018-04-15 | Won | 
| 1016 | 907 | 65% | 2018-02-18 | Lost | 
Attacking (2 wins) average ELOs: 1008.9 vs 994.4 has a 52.09% of winning (if the scenario was perfectly balanced).