First Bayonet Charge
Scenario balance report
Games with no balance used/recorded: 26 (9 on the archive and 17 on ROAR)
Attacker wins (OUNC): 15
Defender wins (North Korean): 11
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
858 | 1126 | 18% | 2024-10-28 | Lost |
1011 | 882 | 68% | 2020-07-11 | Lost |
1098 | 1011 | 62% | 2019-06-21 | Won |
1008 | 1084 | 39% | 2019-05-30 | Lost |
1140 | 967 | 73% | 2018-11-24 | Lost |
1018 | 978 | 56% | 2018-06-29 | Lost |
1069 | 1084 | 48% | 2018-05-13 | Lost |
1003 | 1055 | 43% | 2018-04-15 | Won |
1016 | 907 | 65% | 2018-02-18 | Lost |
Attacking (2 wins) average ELOs: 1024.6 vs 1010.4 has a 52.03% of winning (if the scenario was perfectly balanced).