Super Bazooka
Scenario balance report
Games with no balance used/recorded: 36 (11 on the archive and 25 on ROAR)
Attacker wins (North Korean): 15
Defender wins (American): 21
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1021 | 1110 | 37% | 2024-04-06 | Lost |
| 1005 | 991 | 52% | 2019-07-13 | Won |
| 1088 | 1088 | 50% | 2019-01-06 | Won |
| 970 | 1123 | 29% | 2018-05-16 | Won |
| 863 | 1007 | 30% | 2018-04-29 | Lost |
| 1077 | 1143 | 41% | 2018-04-29 | Lost |
| 1143 | 1077 | 59% | 2018-04-29 | Lost |
| 1030 | 933 | 64% | 2018-04-27 | Lost |
| 933 | 1030 | 36% | 2018-04-27 | Lost |
| 1038 | 1218 | 26% | 2018-03-15 | Lost |
| 934 | 1052 | 34% | 2018-01-13 | Won |
Attacking (4 wins) average ELOs: 1009.3 vs 1070.2 has a 41.32% of winning (if the scenario was perfectly balanced).