Super Bazooka
Scenario balance report
Games with no balance used/recorded: 33 (11 on the archive and 22 on ROAR)
Attacker wins (North Korean): 14
Defender wins (American): 19
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1047 | 1075 | 46% | 2024-04-06 | Lost |
1005 | 874 | 68% | 2019-07-13 | Won |
1088 | 1088 | 50% | 2019-01-06 | Won |
967 | 1140 | 27% | 2018-05-16 | Won |
864 | 1001 | 31% | 2018-04-29 | Lost |
1069 | 1099 | 46% | 2018-04-29 | Lost |
1099 | 1069 | 54% | 2018-04-29 | Lost |
1059 | 923 | 69% | 2018-04-27 | Lost |
923 | 1059 | 31% | 2018-04-27 | Lost |
998 | 1250 | 19% | 2018-03-15 | Lost |
968 | 1023 | 42% | 2018-01-13 | Won |
Attacking (4 wins) average ELOs: 1007.9 vs 1054.6 has a 43.32% of winning (if the scenario was perfectly balanced).