Human Bullets
Scenario balance report
Games with no balance used/recorded: 27 (8 on the archive and 19 on ROAR)
Attacker wins (North Korean): 12
Defender wins (South Korean): 15
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1014 | 1022 | 49% | 2024-08-30 | Lost |
| 1218 | 979 | 80% | 2022-11-01 | Won |
| 1127 | 878 | 81% | 2022-01-25 | Won |
| 1058 | 975 | 62% | 2019-03-13 | Won |
| 979 | 879 | 64% | 2019-01-15 | Won |
| 1088 | 1088 | 50% | 2018-12-02 | Lost |
| 970 | 1116 | 30% | 2018-05-16 | Lost |
| 959 | 1091 | 32% | 2018-04-30 | Lost |
Attacking (4 wins) average ELOs: 1051.6 vs 1003.5 has a 56.88% of winning (if the scenario was perfectly balanced).