Trouble At Mile Post 27
Scenario balance report
Games with no balance used/recorded: 19 (11 on the archive and 8 on ROAR)
Attacker wins (Commonwealth): 6
Defender wins (Japanese): 13
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 966 | 1226 | 18% | 2019-06-21 | | Won |
| 1055 | 959 | 63% | 2018-06-24 | | Won |
| 1000 | 1099 | 36% | 2017-07-20 | | Lost |
| 1000 | 1099 | 36% | 2017-07-01 | | Lost |
| 1000 | 889 | 65% | 2017-06-27 | | Won |
| 846 | 981 | 31% | 2017-05-19 | | Lost |
| 846 | 981 | 31% | 2017-05-17 | | Lost |
| 1081 | 1147 | 41% | 2017-04-28 | | Lost |
| 962 | 1005 | 44% | 2016-07-12 | | Won |
| 1035 | 1038 | 50% | 2015-09-06 | | Lost |
Attacking (4 wins) average ELOs: 979.1 vs 1042.4 has a 40.99% of winning (if the scenario was perfectly balanced).