Trouble At Mile Post 27
Scenario balance report
Games with no balance used/recorded: 19 (11 on the archive and 8 on ROAR)
Attacker wins (Commonwealth): 6
Defender wins (Japanese): 13
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 966 | 1226 | 18% | 2019-06-21 | Won |
| 1051 | 1008 | 56% | 2018-06-24 | Won |
| 1192 | 1109 | 62% | 2017-07-20 | Lost |
| 1192 | 1109 | 62% | 2017-07-01 | Lost |
| 1192 | 879 | 86% | 2017-06-27 | Won |
| 851 | 986 | 31% | 2017-05-19 | Lost |
| 851 | 986 | 31% | 2017-05-17 | Lost |
| 1028 | 1065 | 45% | 2017-04-28 | Lost |
| 967 | 982 | 48% | 2016-07-12 | Won |
| 1057 | 1037 | 53% | 2015-09-06 | Lost |
Attacking (4 wins) average ELOs: 1034.7 vs 1038.7 has a 49.42% of winning (if the scenario was perfectly balanced).