To the Pain
Scenario balance report
Games with no balance used/recorded: 82 (15 on the archive and 67 on ROAR)
Attacker wins (British (Gurkha)): 30
Defender wins (Japanese): 52
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1242 | 956 | 84% | 2022-03-03 | Lost |
968 | 1116 | 30% | 2022-01-11 | Lost |
1086 | 1132 | 43% | 2019-04-25 | Lost |
1100 | 1018 | 62% | 2019-02-22 | Lost |
1132 | 1036 | 63% | 2018-08-14 | Lost |
1248 | 1088 | 72% | 2018-01-22 | Lost |
1136 | 1115 | 53% | 2015-12-05 | Lost |
1031 | 1094 | 41% | 2015-08-30 | Lost |
1145 | 1022 | 67% | 2015-02-07 | Lost |
976 | 1058 | 38% | 2014-10-19 | Lost |
970 | 1110 | 31% | 2014-09-13 | Lost |
1094 | 1031 | 59% | 2014-08-14 | Lost |
928 | 940 | 48% | 2014-07-26 | Lost |
Attacking (0 wins) average ELOs: 1081.2 vs 1055.1 has a 53.76% of winning (if the scenario was perfectly balanced).