Full Moon Madness
Scenario balance report
Games with no balance used/recorded: 41 (7 on the archive and 34 on ROAR)
Attacker wins (Japanese): 18
Defender wins (British): 23
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
956 | 985 | 46% | 2025-02-09 | Won |
998 | 1064 | 41% | 2021-07-15 | Won |
1014 | 1028 | 48% | 2020-11-22 | Won |
1098 | 1133 | 45% | 2019-07-18 | Lost |
881 | 950 | 40% | 2016-03-14 | Won |
1050 | 1050 | 50% | 2015-02-02 | Lost |
1060 | 977 | 62% | 2014-09-20 | Won |
Attacking (5 wins) average ELOs: 1008.1 vs 1026.7 has a 47.33% of winning (if the scenario was perfectly balanced).