Full Moon Madness
Scenario balance report
Games with no balance used/recorded: 39 (5 on the archive and 34 on ROAR)
Attacker wins (Japanese): 17
Defender wins (British): 22
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
996 | 1047 | 43% | 2021-07-15 | Won |
1009 | 1069 | 41% | 2020-11-22 | Won |
1098 | 1133 | 45% | 2019-07-18 | Lost |
933 | 954 | 47% | 2016-03-14 | Won |
982 | 977 | 51% | 2014-09-20 | Won |
Attacking (4 wins) average ELOs: 1003.6 vs 1036 has a 45.35% of winning (if the scenario was perfectly balanced).