Full Moon Madness
Scenario balance report
Games with no balance used/recorded: 40 (6 on the archive and 34 on ROAR)
Attacker wins (Japanese): 18
Defender wins (British): 22
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
975 | 975 | 50% | 2025-02-09 | Won |
995 | 1133 | 31% | 2021-07-15 | Won |
996 | 1059 | 41% | 2020-11-22 | Won |
1085 | 1132 | 43% | 2019-07-18 | Lost |
913 | 998 | 38% | 2016-03-14 | Won |
1060 | 977 | 62% | 2014-09-20 | Won |
Attacking (5 wins) average ELOs: 1004 vs 1045.7 has a 44.03% of winning (if the scenario was perfectly balanced).