A Stiff Fight
Scenario balance report
Games with no balance used/recorded: 21
Attacker wins (Japanese): 5
Defender wins (Gurkha): 15
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1026 | 1039 | 48% | 2024-10-05 | Lost |
1310 | 1044 | 82% | 2024-06-22 | Won |
1061 | 961 | 64% | 2023-04-11 | Lost |
717 | 1074 | 11% | 2022-08-24 | Lost |
881 | 999 | 34% | 2022-08-13 | Tied |
1031 | 1002 | 54% | 2022-05-11 | Lost |
999 | 1191 | 25% | 2021-10-18 | Lost |
936 | 923 | 52% | 2021-08-19 | Lost |
999 | 1191 | 25% | 2021-04-04 | Lost |
942 | 915 | 54% | 2020-06-07 | Lost |
963 | 1137 | 27% | 2020-01-11 | Lost |
857 | 1140 | 16% | 2018-05-24 | Lost |
999 | 881 | 66% | 2017-11-06 | Won |
853 | 954 | 36% | 2016-02-18 | Won |
1259 | 998 | 82% | 2015-09-06 | Won |
1058 | 1310 | 19% | 2015-03-07 | Lost |
1116 | 1250 | 32% | 2014-09-29 | Lost |
1018 | 1223 | 24% | 2014-02-07 | Lost |
1125 | 1093 | 55% | 2014-01-11 | Lost |
1099 | 1096 | 50% | 2014-01-06 | Won |
1118 | 1164 | 43% | | Lost |
Attacking (5 wins) average ELOs: 1017.5 vs 1075.5 has a 41.73% of winning (if the scenario was perfectly balanced).