The Drive For Taierzhuang
Scenario balance report
Games with no balance used/recorded: 7
Attacker wins (Japanese): 1
Defender wins (Chinese): 6
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1052 | 1005 | 57% | 2024-01-21 | Lost |
| 1203 | 893 | 86% | 2023-07-24 | Won |
| 1091 | 1139 | 43% | 2019-12-10 | Lost |
| 927 | 854 | 60% | 2015-02-27 | Lost |
| 977 | 1065 | 38% | 2014-02-16 | Lost |
| 881 | 1035 | 29% | 2013-12-14 | Lost |
| 1103 | 1035 | 60% | | Lost |
Attacking (1 wins) average ELOs: 1033.4 vs 1003.7 has a 54.27% of winning (if the scenario was perfectly balanced).