Merchant of Venice
Scenario balance report
Games with no balance used/recorded: 9
Attacker wins (Chinese): 7
Defender wins (Japanese): 2
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1192 | 1021 | 73% | 2019-11-08 | Won |
| 1139 | 1021 | 66% | 2019-11-08 | Won |
| 1133 | 1102 | 54% | 2018-09-06 | Won |
| 1188 | 1028 | 72% | 2013-10-12 | Won |
| 1208 | 1139 | 60% | 2013-08-24 | Lost |
| 1192 | 1109 | 62% | 2013-03-05 | Won |
| 1196 | 1192 | 51% | 2013-02-28 | Won |
| 1192 | 1109 | 62% | 2013-02-10 | Lost |
| 1137 | 1050 | 62% | 2012-10-05 | Won |
Attacking (7 wins) average ELOs: 1175.2 vs 1085.7 has a 62.61% of winning (if the scenario was perfectly balanced).