Merchant of Venice
Scenario balance report
Games with no balance used/recorded: 9
Attacker wins (Chinese): 7
Defender wins (Japanese): 2
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1191 | 993 | 76% | 2019-11-08 | Won |
| 1189 | 993 | 76% | 2019-11-08 | Won |
| 1133 | 1072 | 59% | 2018-09-06 | Won |
| 1188 | 1010 | 74% | 2013-10-12 | Won |
| 1208 | 1109 | 64% | 2013-08-24 | Lost |
| 1125 | 1113 | 52% | 2013-03-05 | Won |
| 1226 | 1125 | 64% | 2013-02-28 | Won |
| 1125 | 1113 | 52% | 2013-02-10 | Lost |
| 1137 | 1089 | 57% | 2012-10-05 | Won |
Attacking (7 wins) average ELOs: 1169.1 vs 1068.6 has a 64.08% of winning (if the scenario was perfectly balanced).