Merchant of Venice
Scenario balance report
Games with no balance used/recorded: 20 (9 on the archive and 11 on ROAR)
Attacker wins (Chinese): 14
Defender wins (Japanese): 6
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1111 | 1132 | 47% | 2019-11-08 | | Won |
| 1097 | 1132 | 45% | 2019-11-08 | | Won |
| 1134 | 1044 | 63% | 2018-09-06 | | Won |
| 1000 | 1056 | 42% | 2013-10-12 | | Won |
| 1209 | 1023 | 74% | 2013-08-24 | | Lost |
| 1000 | 1098 | 36% | 2013-03-05 | | Won |
| 1226 | 1000 | 79% | 2013-02-28 | | Won |
| 1000 | 1098 | 36% | 2013-02-10 | | Lost |
| 1000 | 1099 | 36% | 2012-10-05 | | Won |
Attacking (7 wins) average ELOs: 1086.3 vs 1075.8 has a 51.52% of winning (if the scenario was perfectly balanced).