Merchant of Venice
Scenario balance report
Games with no balance used/recorded: 9
Attacker wins (Chinese): 7
Defender wins (Japanese): 2
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1154 | 940 | 77% | 2019-11-08 | Won |
1248 | 940 | 85% | 2019-11-08 | Won |
1132 | 1086 | 57% | 2018-09-06 | Won |
1191 | 1022 | 73% | 2013-10-12 | Won |
1196 | 1116 | 61% | 2013-08-24 | Lost |
1036 | 1132 | 37% | 2013-03-05 | Won |
1189 | 1036 | 71% | 2013-02-28 | Won |
1036 | 1132 | 37% | 2013-02-10 | Lost |
1136 | 1140 | 49% | 2012-10-05 | Won |
Attacking (7 wins) average ELOs: 1146.4 vs 1060.4 has a 62.13% of winning (if the scenario was perfectly balanced).