Odd Angry Shot
Scenario balance report
Games with no balance used/recorded: 15
Attacker wins (Australian): 10
Defender wins (Japanese): 5
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1072 | 1119 | 43% | 2024-02-10 | Won |
1016 | 980 | 55% | 2021-10-19 | Won |
952 | 986 | 45% | 2021-06-04 | Won |
929 | 1048 | 34% | 2015-05-31 | Lost |
1086 | 1100 | 48% | 2015-05-09 | Won |
1099 | 1094 | 51% | 2015-03-30 | Won |
990 | 994 | 49% | 2015-01-16 | Won |
1139 | 1038 | 64% | 2014-11-10 | Lost |
1055 | 1038 | 52% | 2013-12-16 | Won |
933 | 982 | 43% | 2013-09-06 | Won |
1016 | 1190 | 27% | 2013-08-01 | Won |
963 | 925 | 55% | 2012-08-18 | Won |
1018 | 1011 | 51% | 2012-01-12 | Lost |
1058 | 1084 | 46% | 2011-07-22 | Lost |
Attacking (10 wins) average ELOs: 1023.3 vs 1042.1 has a 47.3% of winning (if the scenario was perfectly balanced).