Geki Cacti
Scenario balance report
Games with no balance used/recorded: 10
Attacker wins (American): 3
Defender wins (Japanese): 6
With balance for the attacker (only):
Games played: 1
Attacker wins (American): 1
Defender wins (Japanese): 0
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 952 | 1002 | 43% | 2025-08-02 | Lost |
| 1109 | 1095 | 52% | 2024-09-01 | Lost |
| 1164 | 947 | 78% | 2024-08-04 | Lost |
| 1088 | 1088 | 50% | 2024-03-31 | Lost |
| 1015 | 904 | 65% | 2023-02-03 | Won |
| 1028 | 1176 | 30% | 2020-08-03 | Lost |
| 1338 | 1249 | 63% | 2016-05-31 | Won |
| 1249 | 942 | 85% | 2013-02-24 | Won |
| 985 | 1142 | 29% | 2010-06-13 | Lost |
Attacking (3 wins) average ELOs: 1103.1 vs 1060.6 has a 56.09% of winning (if the scenario was perfectly balanced).