White Beach 1
Scenario balance report
Games with no balance used/recorded: 10
Attacker wins (American (USMC)): 4
Defender wins (Japanese): 5
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 958 | 990 | 45% | 2026-01-11 | Won |
| 862 | 868 | 49% | 2025-07-01 | Lost |
| 991 | 954 | 55% | 2024-06-10 | Won |
| 1120 | 1120 | 50% | 2022-07-10 | Lost |
| 931 | 979 | 43% | 2021-04-17 | Lost |
| 940 | 1048 | 35% | 2020-05-10 | Won |
| 1068 | 1119 | 43% | 2015-05-09 | Lost |
| 1220 | 1019 | 76% | 2010-08-04 | Won |
| 1141 | 1239 | 36% | 2010-05-01 | Lost |
| 1141 | 1239 | 36% | 2010-04-24 | Tied |
Attacking (4 wins) average ELOs: 1037.2 vs 1057.5 has a 47.08% of winning (if the scenario was perfectly balanced).