Slaughter at Nanyaun
Scenario balance report
Games with no balance used/recorded: 38 (11 on the archive and 27 on ROAR)
Attacker wins (Japanese): 17
Defender wins (Chinese): 21
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1124 | 1047 | 61% | 2024-05-18 | Won |
1118 | 1113 | 51% | 2023-10-07 | Won |
1133 | 1190 | 42% | 2022-06-24 | Lost |
1140 | 1036 | 65% | 2022-06-15 | Won |
1115 | 1155 | 44% | 2022-04-06 | Lost |
1044 | 1046 | 50% | 2018-12-05 | Lost |
1094 | 1145 | 43% | 2016-05-25 | Lost |
1075 | 1310 | 21% | 2015-01-09 | Lost |
995 | 1179 | 26% | 2014-03-12 | Won |
1067 | 958 | 65% | 2013-11-24 | Won |
1002 | 1133 | 32% | 2010-04-11 | Won |
Attacking (6 wins) average ELOs: 1082.5 vs 1119.3 has a 44.72% of winning (if the scenario was perfectly balanced).