Armored Samurai
Scenario balance report
Games with no balance used/recorded: 12
Attacker wins (Japanese): 6
Defender wins (Chinese): 6
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1213 | 873 | 88% | 2024-01-31 | Won |
1159 | 1150 | 51% | 2022-07-07 | Won |
1076 | 1225 | 30% | 2022-06-30 | Won |
1028 | 1157 | 32% | 2022-06-01 | Lost |
1021 | 1084 | 41% | 2021-12-06 | Won |
1004 | 1002 | 50% | 2020-09-07 | Lost |
1081 | 1080 | 50% | 2020-09-05 | Lost |
1001 | 1208 | 23% | 2020-07-06 | Lost |
1029 | 1099 | 40% | 2016-11-22 | Won |
1040 | 1060 | 47% | 2010-03-12 | Lost |
1183 | 958 | 79% | 2010-02-11 | Won |
1000 | 1105 | 35% | | Lost |
Attacking (6 wins) average ELOs: 1069.6 vs 1083.4 has a 48.01% of winning (if the scenario was perfectly balanced).