Armored Samurai
Scenario balance report
Games with no balance used/recorded: 13
Attacker wins (Japanese): 7
Defender wins (Chinese): 6
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1248 | 984 | 82% | 2025-05-25 | Won |
1219 | 869 | 88% | 2024-01-31 | Won |
1158 | 1149 | 51% | 2022-07-07 | Won |
1074 | 1257 | 26% | 2022-06-30 | Won |
1019 | 1157 | 31% | 2022-06-01 | Lost |
1021 | 1073 | 43% | 2021-12-06 | Won |
950 | 1084 | 32% | 2020-09-07 | Lost |
1091 | 1116 | 46% | 2020-09-05 | Lost |
1001 | 1248 | 19% | 2020-07-06 | Lost |
1029 | 1100 | 40% | 2016-11-22 | Won |
1040 | 1060 | 47% | 2010-03-12 | Lost |
1181 | 1161 | 53% | 2010-02-11 | Won |
1011 | 1117 | 35% | | Lost |
Attacking (7 wins) average ELOs: 1080.2 vs 1105.8 has a 46.32% of winning (if the scenario was perfectly balanced).