Easy Day at Volupai
Scenario balance report
Games with no balance used/recorded: 11
Attacker wins (American (USMC)): 6
Defender wins (Japanese): 5
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1116 | 1116 | 50% | 2024-02-24 | Lost |
979 | 1025 | 43% | 2023-03-26 | Lost |
1089 | 910 | 74% | 2019-08-05 | Won |
979 | 877 | 64% | 2017-02-11 | Won |
1015 | 972 | 56% | 2017-02-11 | Won |
1170 | 1174 | 49% | 2016-10-01 | Lost |
1132 | 979 | 71% | 2015-03-15 | Lost |
976 | 1058 | 38% | 2012-04-13 | Lost |
1110 | 949 | 72% | 2011-08-20 | Won |
965 | 1029 | 41% | 2010-09-21 | Won |
1086 | 979 | 65% | 2010-09-11 | Won |
Attacking (6 wins) average ELOs: 1056.1 vs 1006.2 has a 57.13% of winning (if the scenario was perfectly balanced).