Ears for Souvenirs
Scenario balance report
Games with no balance used/recorded: 6
Attacker wins (Japanese): 2
Defender wins (Chinese): 4
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1162 | 1153 | 51% | 2023-06-14 | Won |
998 | 955 | 56% | 2021-02-17 | Lost |
1031 | 1125 | 37% | 2013-07-13 | Lost |
1091 | 978 | 66% | 2012-05-06 | Won |
1142 | 984 | 71% | 2010-02-15 | Lost |
905 | 1090 | 26% | 2009-04-09 | Lost |
Attacking (2 wins) average ELOs: 1054.8 vs 1047.5 has a 51.06% of winning (if the scenario was perfectly balanced).