Rupee Reward
Scenario balance report
Games with no balance used/recorded: 46 (6 on the archive and 40 on ROAR)
Attacker wins (Chinese): 20
Defender wins (Japanese): 26
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1069 | 1009 | 59% | 2021-03-14 | Lost |
1003 | 1228 | 21% | 2008-06-20 | Won |
959 | 1011 | 43% | 2006-03-12 | Lost |
1030 | 1284 | 19% | 2006-01-01 | Won |
1047 | 1068 | 47% | 2005-12-03 | Won |
963 | 1164 | 24% | | Lost |
Attacking (3 wins) average ELOs: 1011.8 vs 1127.3 has a 33.96% of winning (if the scenario was perfectly balanced).