Die Gurkha Die!
Scenario balance report
Games with no balance used/recorded: 20
Attacker wins (Japanese): 11
Defender wins (Gurkha/Chinese): 9
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1174 | 1143 | 54% | 2021-11-07 | Lost |
| 1340 | 1090 | 81% | 2020-01-15 | Lost |
| 1216 | 1045 | 73% | 2016-07-30 | Lost |
| 1010 | 1090 | 39% | 2015-11-07 | Lost |
| 969 | 1035 | 41% | 2013-06-20 | Lost |
| 959 | 1041 | 38% | 2013-06-20 | Won |
| 973 | 1138 | 28% | 2013-06-20 | Lost |
| 1078 | 1124 | 43% | 2013-01-15 | Lost |
| 1123 | 1110 | 52% | 2011-08-01 | Won |
| 1035 | 1013 | 53% | 2010-12-04 | Won |
| 1084 | 998 | 62% | 2007-06-25 | Won |
| 943 | 832 | 65% | 2006-08-24 | Won |
| 999 | 1031 | 45% | 2006-03-11 | Won |
| 1038 | 1013 | 54% | 2005-09-28 | Won |
| 1038 | 1226 | 25% | 2005-09-27 | Won |
| 1031 | 979 | 57% | 2005-03-12 | Lost |
| 1040 | 1109 | 40% | 2004-05-09 | Lost |
| 1037 | 1151 | 34% | 2003-11-08 | Won |
| 1096 | 1010 | 62% | 2001-10-05 | Won |
Attacking (10 wins) average ELOs: 1062.3 vs 1062 has a 50.04% of winning (if the scenario was perfectly balanced).