Die Gurkha Die!
Scenario balance report
Games with no balance used/recorded: 132 (23 on the archive and 109 on ROAR)
Attacker wins (Japanese): 60
Defender wins (Gurkha/Chinese): 72
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1159 | 1145 | 52% | 2021-11-07 | Lost |
| 1187 | 1249 | 41% | 2020-10-04 | Lost |
| 1274 | 1135 | 69% | 2020-01-15 | Lost |
| 1170 | 1044 | 67% | 2016-07-30 | Lost |
| 1054 | 1084 | 46% | 2015-11-07 | Lost |
| 969 | 1045 | 39% | 2013-06-20 | Lost |
| 959 | 933 | 54% | 2013-06-20 | Won |
| 1098 | 1138 | 44% | 2013-06-20 | Lost |
| 1098 | 1125 | 46% | 2013-01-15 | Lost |
| 1120 | 1088 | 55% | 2011-08-01 | Won |
| 1045 | 1012 | 55% | 2010-12-04 | Won |
| 1226 | 1249 | 47% | 2007-10-03 | Lost |
| 1094 | 991 | 64% | 2007-06-25 | Won |
| 1249 | 1256 | 49% | 2007-02-21 | Won |
| 942 | 832 | 65% | 2006-08-24 | Won |
| 999 | 958 | 56% | 2006-03-11 | Won |
| 1068 | 1053 | 52% | 2005-09-28 | Won |
| 1068 | 1228 | 28% | 2005-09-27 | Won |
| 958 | 980 | 47% | 2005-03-12 | Lost |
| 1041 | 1073 | 45% | 2004-05-09 | Lost |
| 1037 | 1140 | 36% | 2003-11-08 | Won |
| 1096 | 1054 | 56% | 2001-10-05 | Won |
Attacking (11 wins) average ELOs: 1086.9 vs 1082.4 has a 50.65% of winning (if the scenario was perfectly balanced).