Die Gurkha Die!
Scenario balance report
Games with no balance used/recorded: 132 (23 on the archive and 109 on ROAR)
Attacker wins (Japanese): 60
Defender wins (Gurkha/Chinese): 72
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1173 | 1125 | 57% | 2021-11-07 | Lost |
| 1186 | 1264 | 39% | 2020-10-04 | Lost |
| 1252 | 1157 | 63% | 2020-01-15 | Lost |
| 1186 | 1044 | 69% | 2016-07-30 | Lost |
| 1031 | 1084 | 42% | 2015-11-07 | Lost |
| 972 | 1000 | 46% | 2013-06-20 | Lost |
| 957 | 1100 | 31% | 2013-06-20 | Won |
| 905 | 1138 | 21% | 2013-06-20 | Lost |
| 1117 | 1125 | 49% | 2013-01-15 | Lost |
| 1120 | 1110 | 51% | 2011-08-01 | Won |
| 1000 | 1012 | 48% | 2010-12-04 | Won |
| 1225 | 1264 | 44% | 2007-10-03 | Lost |
| 1073 | 980 | 63% | 2007-06-25 | Won |
| 1264 | 1256 | 51% | 2007-02-21 | Won |
| 943 | 832 | 65% | 2006-08-24 | Won |
| 999 | 969 | 54% | 2006-03-11 | Won |
| 1049 | 1049 | 50% | 2005-09-28 | Won |
| 1049 | 1232 | 26% | 2005-09-27 | Won |
| 969 | 980 | 48% | 2005-03-12 | Lost |
| 1041 | 1042 | 50% | 2004-05-09 | Lost |
| 1037 | 1140 | 36% | 2003-11-08 | Won |
| 1096 | 1031 | 59% | 2001-10-05 | Won |
Attacking (11 wins) average ELOs: 1074.7 vs 1087.9 has a 48.1% of winning (if the scenario was perfectly balanced).