Die Gurkha Die!
Scenario balance report
Games with no balance used/recorded: 134 (24 on the archive and 110 on ROAR)
Attacker wins (Japanese): 60
Defender wins (Gurkha/Chinese): 74
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1141 | 1150 | 49% | 2026-09-26 | | Lost |
| 1185 | 1000 | 74% | 2021-11-07 | | Lost |
| 1000 | 1242 | 20% | 2020-10-04 | | Lost |
| 1219 | 1171 | 57% | 2020-01-15 | | Lost |
| 1154 | 1000 | 71% | 2016-07-30 | | Lost |
| 1076 | 1113 | 45% | 2015-11-07 | | Lost |
| 1000 | 1011 | 48% | 2013-06-20 | | Lost |
| 1000 | 1046 | 43% | 2013-06-20 | | Won |
| 1129 | 1000 | 68% | 2013-06-20 | | Lost |
| 1133 | 1145 | 48% | 2013-01-15 | | Lost |
| 1000 | 1136 | 31% | 2011-08-01 | | Won |
| 1011 | 995 | 52% | 2010-12-04 | | Won |
| 1000 | 1242 | 20% | 2007-10-03 | | Lost |
| 1183 | 933 | 81% | 2007-06-25 | | Won |
| 1242 | 1000 | 80% | 2007-02-21 | | Won |
| 1000 | 832 | 72% | 2006-08-24 | | Won |
| 999 | 960 | 56% | 2006-03-11 | | Won |
| 1040 | 1000 | 56% | 2005-09-28 | | Won |
| 1040 | 1140 | 36% | 2005-09-27 | | Won |
| 960 | 980 | 47% | 2005-03-12 | | Lost |
| 1000 | 991 | 51% | 2004-05-09 | | Lost |
| 1000 | 1141 | 31% | 2003-11-08 | | Won |
| 1096 | 1076 | 53% | 2001-10-05 | | Won |
Attacking (11 wins) average ELOs: 1069.9 vs 1056.7 has a 51.9% of winning (if the scenario was perfectly balanced).