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Scenario balance report
Games with no balance used/recorded: 6 (3 on the archive and 3 on ROAR) 
Attacker wins (Japanese): 2
Defender wins (Mongolian): 4
          Scenario Balance Over Time
  
  
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome | 
|---|
| 1098 | 1098 | 50% | 2023-12-23 | Lost | 
| 1014 | 956 | 58% | 2005-08-05 | Lost | 
| 900 | 1028 | 32% | 1988-01-01 | Lost | 
Attacking (0 wins) average ELOs: 1004 vs 1027.3 has a 46.65% of winning (if the scenario was perfectly balanced).