Monstir Gap
Scenario balance report
Games with no balance used/recorded: 9
Attacker wins (German (SS)): 4
Defender wins (Greek / Australian): 5
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1135 | 1115 | 53% | 2023-03-15 | Lost |
1120 | 995 | 67% | 2021-02-08 | Won |
1150 | 897 | 81% | 2021-01-03 | Lost |
900 | 983 | 38% | 2020-12-19 | Won |
1193 | 983 | 77% | 2020-12-18 | Won |
1061 | 1141 | 39% | 2020-12-08 | Lost |
1218 | 955 | 82% | 2020-12-06 | Won |
1004 | 1029 | 46% | 2006-01-01 | Lost |
1042 | 1026 | 52% | 1999-03-28 | Lost |
Attacking (4 wins) average ELOs: 1091.4 vs 1013.8 has a 60.99% of winning (if the scenario was perfectly balanced).