Go Down Fighting
Scenario balance report
Games with no balance used/recorded: 2
Attacker wins (Japanese): 0
Defender wins (American): 2
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1094 | 1098 | 49% | 2021-11-28 | Lost |
983 | 983 | 50% | 2021-11-28 | Lost |
Attacking (0 wins) average ELOs: 1038.5 vs 1040.5 has a 49.71% of winning (if the scenario was perfectly balanced).