Agony, Ateball and Angel
Scenario balance report
Games with no balance used/recorded: 6 (2 on the archive and 4 on ROAR) 
Attacker wins (American (USMC)): 2
Defender wins (Japanese): 4
          Scenario Balance Over Time
  
  
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome | 
|---|
| 1039 | 1106 | 40% | 2019-06-18 | Lost | 
| 713 | 1152 | 7% | 1999-12-30 | Lost | 
Attacking (0 wins) average ELOs: 876 vs 1129 has a 18.9% of winning (if the scenario was perfectly balanced).