Agony, Ateball and Angel
Scenario balance report
Games with no balance used/recorded: 6 (2 on the archive and 4 on ROAR)
Attacker wins (American (USMC)): 2
Defender wins (Japanese): 4
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1039 | 1107 | 40% | 2019-06-18 | Lost |
704 | 1148 | 7% | 1999-12-30 | Lost |
Attacking (0 wins) average ELOs: 871.5 vs 1127.5 has a 18.64% of winning (if the scenario was perfectly balanced).