Children of the Kunai
Scenario balance report
Games with no balance used/recorded: 59 (9 on the archive and 50 on ROAR)
Attacker wins (Australian): 32
Defender wins (Japanese): 27
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1000 | 1075 | 39% | 2019-10-07 | | Won |
| 850 | 1123 | 17% | 2018-06-17 | | Lost |
| 1042 | 1071 | 46% | 2015-12-04 | | Lost |
| 1080 | 944 | 69% | 2010-06-13 | | Lost |
| 916 | 997 | 39% | 2009-06-17 | | Lost |
| 1035 | 1000 | 55% | 2001-01-01 | | Won |
| 1100 | 1000 | 64% | 2000-09-16 | | Lost |
| 1233 | 1000 | 79% | 1998-10-18 | | Won |
| 1000 | 1263 | 18% | 1998-03-28 | | Won |
Attacking (4 wins) average ELOs: 1028.4 vs 1052.6 has a 46.54% of winning (if the scenario was perfectly balanced).