Blood Enemies
Scenario balance report
Games with no balance used/recorded: 10
Attacker wins (Yugoslavian): 4
Defender wins (Croatian): 6
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1011 | 1023 | 48% | 2022-01-30 | Won |
939 | 939 | 50% | 2021-04-29 | Lost |
999 | 967 | 55% | 2021-01-12 | Lost |
933 | 1214 | 17% | 2020-03-15 | Lost |
1072 | 1102 | 46% | 2019-01-01 | Won |
1088 | 1088 | 50% | 2016-07-17 | Lost |
982 | 977 | 51% | 2015-01-16 | Lost |
1016 | 978 | 55% | 2013-10-27 | Lost |
1125 | 1133 | 49% | 2007-10-22 | Won |
1048 | 1065 | 48% | 2001-12-07 | Won |
Attacking (4 wins) average ELOs: 1021.3 vs 1048.6 has a 46.08% of winning (if the scenario was perfectly balanced).