Just Fighting Through
Scenario balance report
Games with no balance used/recorded: 5  
Attacker wins (American (USMC)): 4
Defender wins (Japanese): 1
          Scenario Balance Over Time
  
  
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome | 
|---|
| 1114 | 1114 | 50% | 2020-04-26 | Won | 
| 1139 | 1055 | 62% | 2020-02-04 | Won | 
| 1114 | 1114 | 50% | 2017-04-18 | Won | 
| 942 | 1051 | 35% | 2010-01-02 | Won | 
| 1021 | 1228 | 23% | 2007-04-12 | Lost | 
Attacking (4 wins) average ELOs: 1066 vs 1112.4 has a 43.36% of winning (if the scenario was perfectly balanced).