Didn't Have to Be There
Scenario balance report
Games with no balance used/recorded: 70 (15 on the archive and 55 on ROAR)
Attacker wins (American (USMC)): 37
Defender wins (Japanese): 33
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1088 | 1088 | 50% | 2020-01-04 | Lost |
1100 | 1045 | 58% | 2017-06-23 | Won |
994 | 1071 | 39% | 2016-02-21 | Won |
1023 | 968 | 58% | 2015-11-28 | Lost |
939 | 939 | 50% | 2015-11-16 | Won |
968 | 1023 | 42% | 2015-11-14 | Lost |
870 | 1228 | 11% | 2014-07-27 | Lost |
1067 | 941 | 67% | 2013-06-06 | Won |
1067 | 941 | 67% | 2013-06-06 | Won |
941 | 1067 | 33% | 2013-03-17 | Won |
941 | 1067 | 33% | 2013-03-17 | Won |
1120 | 1126 | 49% | 2003-04-19 | Won |
1027 | 1126 | 36% | 2001-11-25 | Won |
939 | 1084 | 30% | 2000-06-20 | Lost |
1068 | 1069 | 50% | 1988-01-01 | Won |
Attacking (10 wins) average ELOs: 1010.1 vs 1052.2 has a 43.98% of winning (if the scenario was perfectly balanced).