Hell Wouldn't Have It
Scenario balance report
Games with no balance used/recorded: 23 (8 on the archive and 15 on ROAR)
Attacker wins (Japanese): 16
Defender wins (American (USMC)): 7
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1088 | 1088 | 50% | 2020-01-26 | Won |
1100 | 1016 | 62% | 2017-06-24 | Won |
1100 | 1044 | 58% | 2017-06-24 | Won |
1037 | 968 | 60% | 2016-02-10 | Won |
1142 | 942 | 76% | 2014-11-21 | Won |
870 | 1228 | 11% | 2014-10-19 | Lost |
1129 | 1129 | 50% | 2007-10-19 | Won |
1124 | 1120 | 51% | 2003-02-09 | Won |
Attacking (7 wins) average ELOs: 1073.8 vs 1066.9 has a 50.99% of winning (if the scenario was perfectly balanced).