Rikusentai
Scenario balance report
Games with no balance used/recorded: 45 (8 on the archive and 37 on ROAR)
Attacker wins (American (USMC)): 23
Defender wins (Japanese): 22
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1088 | 1088 | 50% | 2020-01-19 | Won |
1088 | 911 | 73% | 2016-02-21 | Won |
1228 | 870 | 89% | 2014-08-07 | Lost |
939 | 964 | 46% | 2013-11-17 | Won |
1169 | 1040 | 68% | 2009-03-07 | Won |
1121 | 1208 | 38% | 2002-10-12 | Won |
1050 | 940 | 65% | 2000-10-01 | Lost |
1012 | 901 | 65% | 1988-01-01 | Won |
Attacking (6 wins) average ELOs: 1086.9 vs 990.3 has a 63.56% of winning (if the scenario was perfectly balanced).