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Duel in the Desert DTO (id:#66805)
(Dispatches from the Bunker #57 ID: DB186)   [next]   [previous]
See Also: Duel in the Desert by On All Fronts
Southeast of Sidi Rezegh, Libya 1941-11-22 (3 others)
O101.1: Duel in the Desert (On All Fronts #101)
DR 4: Seizing Sidi Rezegh (Desert Rats Scenario Pack)
AK 86: Jock Column (Afrikakorps - AK011 Hellfire Pass and Beyond)
Designer: Vic Provost
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanBritish
33.333333333333%

Overview:

Four days into Operation CRUSADER had seen the plans of both Cunningham and Rommel thrown into confusion by the chaos of this desert maelstrom. The ‘Desert Fox’ had finally been convinced of the seriousness of the British offensive and ordered a counterattack on the 7th Armored Brigade holding Sidi Rezegh. Panzers of the 21st Panzer Division began to maul the British armor holding the airfield when word was sent to the two remaining brigades of the 7th Armored Division, the 4th and the 22nd, to rush immediately to the airfield. The Afrika Korps then sent their own armored columns to meet these new threats.
Attacker: German (Panzer-Regt. 5 and Infanterie-Regt. (mot) 104, Panzer-Division 21)
Defender: British (27th Armoured Brigade, 7th Armoured Division)  
6 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:6.5 D:8.5
AFVs: A:8
PzKpfw IVE
PzKpfw IIIH x 2
PzKpfw IIIG x 2
SPW 251/10
SPW 251/1 x 2
Opel Blitz x 2

AFVs: D:7
Crusader I x 2
Crusader II x 3
Crusader II CS
2pdr Portee
30-cwt Lorry x 4
15-cwt Truck

Guns: A:0
5cm leGrW 36
PzB 39 ATR
D:0
OML 2-in. Mortar
Boys ATR

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Simultaneous setup, dr determines attacker/defender. Light Dust (F11.71)
Map Board(s):
26 27 28 Show/hide map dependencies
PublicationBoard
ASL 7a - Hollow Legions (3rd Edition)26
ASL 7a - Hollow Legions (3rd Edition)27
ASL 7a - Hollow Legions (3rd Edition)28
ASL 5 - West of Alamein26
ASL 5 - West of Alamein27
ASL 5 - West of Alamein28
Overlays: D1 D6 S6 S7 SD1 SD3 SD4 SD7
Errata (source)
Dune height is lowhttp://www.gamesquad.com/forums/index.php?threads/db186-duel-in-the-desert-dune-height.197912/
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2026-06-25(D) Paolo Cariolato vs Federico Corso British winThis is a classic meeting engagement. In this case, the die roll decides who enters first. The setup is structured so that the advantage enjoyed by the first player to enter and take up position is offset by the fact that, having reduced mobility, he will not be able to make use of the desert terrain features that allow both sides to go Hull Down, namely sand dunes and deirs. The player entering second, on the other hand, can concentrate his Schwerpunkt on a specific point of the map and, precisely for that reason, can go Hull Down.

The British have smaller-calibre guns, and therefore lower penetration, but slightly stronger armour than the Germans, so the armoured component is fairly well balanced.

In our game I entered first, concentrating on the right-hand side and trying to control the left from the centre of the map, with the idea of reaching the dunes in two turns. I sent the en portée forward on the first turn with ESB, unloaded one infantry platoon into the deir on the right, and kept the support weapons and another platoon on the trucks while waiting to see how Fred would move.

The Germans went Hull Down across almost the entire map, concentrating their effort to counter mine. What followed was therefore a battle of attrition, from which I emerged victorious. As many as four AFVs broke their MA on turn 4. When a long-range shot from a 2 FP MG destroyed a truck with two squads on board, the CVP gap became impossible to close — 32 for me, 14 for him — and he therefore conceded.

A very nice scenario, and one that exemplifies desert scenarios well.
2024-10-09(A) Michael Rodgers vs Doug Sheppard German winASLOK desert mini
2024-06-29(A) Tuomo Lukkari vs Lauri Mattila British win
View all or balance report
ActionDate
cosarara Added a playing2026-06-26 07:13:12
mtrodgers99 Added a playing2024-10-16 01:18:42
asloser Added a playing2024-10-05 20:28:46
Hutch Modified the misc. rules2024-08-13 16:34:42
asloser Added Errata2024-07-05 08:22:13
FileDescriptionUserViews
(germ-brit.png)ImageHutch1091
(db186 map.png)Map Imagehoxson11075
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Statistics:
Avg Rating: 7.00Votes: 3
Views: 0
To-Play list count: 0
Estimated Play time: 5.7 hours
Recorded Games: 3
Archive recorded plays:
German1
British2
Drawn:0

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