The landscape south and west of Borodino was covered with snow by first light on 15 October, but the skies were clear. The 32rd Rifle Division was holding its ground against the German onslaught, when some fresh elements of the 86th Schützen Regiment were pushed forward, supported by several tanks from the 7th Panzer Division. They were tasked to break through the Russian lines. The Russian commander threw several support units into the battle, including a regiment of 76mm Guns and a newly arrived flamethrower company.
Attacker: German (86th Schützen Regiment and 7th Panzer Regiment, 10th Panzer Division)
Defender: Russian (I and III Battalions, 322nd Rifle Regiment, 32nd Rifle Division/32nd Flamethrower Company)
6.5 turns
Players: 2 OBA: None Night: No
Unit Counts:
Squads: A:13.0 D:8.0
AFVs: A:2
PzKpfw IVD PzKpfw IIIG
AFVs: D:0
Guns: A:0 D:1
76.2mm P obr. 39 50mm RM obr. 40 x 2
Misc Rules:
GS, Wooden Buildings w D: 6-2-8/3-2-8s Assault Engineers
Solid Russian defense east of the road with ART and both MTRs kept the attackers from having enough unbroken Infantry east of the road in the end.
2025-08-28
(A) Andy Bagley
vs
Magne Stenklov
German win
4 hrs
Rather than risk being picked off piecemeal, the Russians set up towards the rear, with no units at all on board 32 - not a bad idea as the Germans have to cross open ground before the can reach the road they have to cross. In response I concentrated all my forces on the northern side and advanced rapidly to the edge of the orchard. From there it became more difficult as my PZIII malf'ed its MA and my PzIV exhausted Smoke on its first shot. But I pressed forward anyway and managed to avoid serious losses, partly because the Russian HMG and ART Gun were positioned near the South edge (fining North), and found they had too many hindrances to be really effective. An intense battle developed around the northern woods when the Russian reinforcements appeared, but luck then swung in my favour: the Russians lost one flamethrower in CC, and another "flamed out" when it could have done serious damage. The Russians conceded on Turn 5 when it was clear their remaining forces were insufficient to hold the Germans.
This was a tense and very exciting game, and an excellent scenario that I would be happy to play again.
2024-10-13
(A) Vic Lauterbach
vs
JM
German win
I got the attacking Germans and sent my attack at Jim's right flank. My objective was to take building 32C1 and make it a firebase to cover a rush to the 38EE7 woods. I sent one 467 to the frozen stream to check if any [?] there were real Russians. I got both Panzers and three squads with two leaders to the VC road by GT4. The trick was staying unbroken! The fire from my kill stack in 32C1 did the trick and I rushed squads past the VC road for a solid win. Jim: Vic's fire and SMOKE was very effective early, and I was down 10 CVP in three turns. I broke some attacking squads, but I couldn't get the double breaks needed to reduce or kill MMC. My 8-1 and HS going berserk and rushing to their deaths didn't help! The reinforcing AEs had to break all or kill all the Germans east of the VC road (and help the 76L kill the Panzers). I got the Panzers but not the squads. By turn 6, I had two GO 628s left and that's how it ended. Vic had 7 squads east of the VC road and 20 VP to my 13. It's a good scenario that challenges both players.
2024-03-23
(A) Paolo Cariolato
vs
Alberto Fugazza
German win
Alberto defended up front with too many forces. with the help of my AFV at the end of my 3rd turn my germans had captured 6 squad of prisoners. Nice scenario but a real puzzle for the defender.
2023-11-07
(A) David Garvin
vs
George Kalaxilos
D
German win
Poor George. The plan was good, but the dice betrayed him. On turn two, his Gun malfunctioned, allowing my tanks to roam free into his rear and keep his reinforcements at bay.