La Drole de Guerre ETO (id:#58848)
Schweigen, Germany
1939-10-16 (0 others)
Designer: John Skillman
Starter kit scenario?: Deluxe scenario?:
Balance:
GermanFrench
Overview:
On September 7th, French units advanced into the Sarre Gap between RF’s of Metz and La Lauter towards the German industrial center at Sarrbrucken. French forces penetrated less then 10 kilometers when word came that French minister Gamelin informed the allied supreme war council that the situation in Poland did not justify further efforts in the Sarr. All French units were ordered to advance no further into Germany until the situation could be scrutinized. Nothing of any significance occurred on the Sarr front during the remainder of September while the bulk of French army units quietly and secretly slipped away, withdrawing back to pre-invasion positions. The German counter attack began on the morning of October 16th; clashing with the small French covering forces scattered along the front. One such encounter occurred just south of Schweigen Germany, where French mechanics rushed to repair several Renault tanks damaged during the earlier withdrawal.Attacker: German (Infanterie Division 6 with Armor Support)
Defender: French (11th d'Infanterie Regiment)
7 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:12.0 D:8.5 |
AFVs: A:5 PzKpfw IIIF x 2 PzKpfw IIID PzKpfw IVA x 2 |
AFVs: D:3 R35 x 3 |
Guns: A:0 5cm leGrW 36 D:0 PzB 39 ATR Fusil Antichar Boys ATR Canon de 37 mle 16 TR |
Misc Rules: | Grain exists. Hex S1 and T1 are Ground Level Grain. Hex C6 is a wooden building. |
Map Board(s): |
Publication | Board |
---|---|
ASL 5a - For King and Country | 12 |
Overlays: | NONE |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Last Played:
Date | Reporter | Opponent | Bal. | Result | Time | Comments | |
---|---|---|---|---|---|---|---|
2024-08-31 | (A) Jobbo Fett | vs | RootinPutin | French win | The dice left me at the wrong times, letting the french tanks easily waltz in and force eliminations through failure to rout. This scenario feels pooely balanced and badly paced. I can only imagine how it was played back in the day, sitting around doing nothing for 2 turns while you wait for the tanks to arrive and do all the unfun stuff lile sleaze freeze or skulk. The Germans lack the manpower and the firepower to take on a town full of stone buildings, and I am absolutely tired of designers thinking that approaching stone/fortified locations with no cover, no smoke, no flamethrower, no DC, and no base of firepower is fun in any way. | ||
2018-04-23 | (A) Andy Beaton | vs | Jonathan Kay | German win | French were too cautious with their tanks which skulked at the back. Germans made some blunders but the French couldn't get the dice to capitalize on them. | ||
2012-10-22 | (A) Chuck Dye | vs | patrick palma | German win | |||
2009-11-13 | (D) David Ramsey | vs | Martin Barker | French win | Seemed tough on the French, but the end game swung my way. Strange setup with the Germans starting close to the action but in little TEM. Nice tank battles if they survive that long! |
Action | Date |
---|---|
Jobbo_Fett Added a playing | 2024-09-04 03:40:33 |
aokigaryou Linked the scenario to ROAR | 2024-01-18 13:39:05 |
hoxson1 Modified the gps location | 2024-01-12 19:27:53 |
aokigaryou Modified the unit counts | 2024-01-12 08:18:56 |
aokigaryou Linked the scenario to ROAR | 2024-01-12 07:12:48 |
File | Description | User | Views |
---|---|---|---|
(!GERM-FRENCH.png) | Image | hoxson1 | 1033 |
(sx1 map w SSRS.png) | Map Image | hoxson1 | 942 |
Description | Uploaded by |
---|
Title | Author | Date |
---|
Description | Uploaded by |
---|---|
PDF download from DesperationMorale.com (opens in new window) | TomAbromaitis |
Location

